"someFile.pug" is compiled and its output is written to disk. This works with any type of file, including custom types you may have defined in CodeKit. If you want CodeKit to compile a file before importing it, write will compile "someFile.pug", then replace the special comment with the compiled output. If you write CodeKit will base64-encode the content of the file you're targeting. If that fails, look for _someFile.kit in all CodeKit Framework folders.If that fails, look for someFile.kit in all CodeKit Framework folders.If that fails, look for _someFile.kit in the same folder.Look for someFile.kit in the same folder as master.kit.CodeKit follows this sequence to resolve the import: You are NOT required to include the underscore in statements.Įxample: suppose a file named master.kit contains this special comment. This helps you recognize "import-only" files in the Finder. If a file is ONLY meant to be imported into others, add a leading underscore to the filename. Kit adopts the "partial" convention from Sass. You may import more than one file at a time by using a comma-separated list: Otherwise, the path is evaluated relative to the Kit file that contains the statement. If the import path begins with a slash, CodeKit will look for the file relative to the project's root folder. An extension IS required to import other file types, such as HTML. If you exclude it, CodeKit will automatically add. This way, you can chain multiple files together. If the import is also a Kit file, CodeKit will compile it recursively. When compiling, CodeKit replaces this special comment with the entire text of the file you're importing. Quotes and spaces are totally optional (except for the space after the import statement). You may import any file, of any type, into a Kit file. CodeKit compiles Kit files into HTML, so Kit is ideal for static sites. Kit adds two things to HTML: imports and variables. Close Topics First Steps: Getting Started Live-Reload Browsers Browser Sync Set Language Options Set Output Paths & Action Second Steps: Defaults For New Projects Build Your Project Set Target Browsers Stuff To Know: CodeKit + Git Troubleshooting License Recovery PostCSS Tools: Autoprefixer PurgeCSS CSSO Custom PostCSS Plugins Other Tools: npm Babel - (JS Transpiler) Terser - (JS Minifier) Rollup - (JS Bundler) Cache-Buster HTML-Minifier Libsass Bless Languages: Sass Less Stylus JavaScript CoffeeScript TypeScript Pug Haml Slim Kit Markdown JSON Image Optimizers: WebP PNG JPEG SVG GIF Frameworks: CodeKit Frameworks Tailwind Bootstrap Bourbon Bitters Zurb Foundation Susy Nib Jeet Syntax Checkers: ESLint Advanced: Hooks Environment Variables Adding Custom Languages Team Workflows Scripting CodeKit Editor Plugins: Nova Atom Sublime Text Coda 2 More Read-Only Mode Upgrading From 2.0 FAQ What Is Kit?Ī *.kit file is just HTML with special comments.
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